/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef _GUILDMGR_H
#define _GUILDMGR_H

#include "Guild.h"

class GuildMgr {
	friend class ACE_Singleton<GuildMgr, ACE_Null_Mutex> ;
	GuildMgr();
	~GuildMgr();

public:
	typedef UNORDERED_MAP<uint32, Guild*> GuildContainer;

	Guild* GetGuildByLeader(uint64 const& guid) const;
	Guild* GetGuildById(uint32 guildId) const;
	Guild* GetGuildByName(const std::string& guildName) const;
	std::string GetGuildNameById(uint32 guildId) const;

	void LoadGuilds();
	void AddGuild(Guild* guild);
	void RemoveGuild(uint32 guildId);

	uint32 GenerateGuildId();
	void SetNextGuildId(uint32 Id) {NextGuildId = Id;}

protected:
	uint32 NextGuildId;
	GuildContainer GuildStore;
};

#define sGuildMgr ACE_Singleton<GuildMgr, ACE_Null_Mutex>::instance()

#endif
